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A groovy procedurally-generated homebrew twin-stick arena dreamcore shmup/shooter, for the Nintendo 64, by Cydonis Heavy Industries (cydonis.co.uk/about).
WIP Early Alpha, but currently very playable, either on Gopher64, Ares, or real hardware via a flashcart! 4MB Expansion pak required!

Controls:

Input. Action.

Analog Stick: Move (full analog, 360°)

C-Buttons: Fire in 8 directions (combos give diagonals; hold for continuous fire).

Z: Smart bomb (when the meter is full — bottom-left, pulses cyan)

Start : Pause & Restart after game over.

A: Enter the options menu from the title screen.

Destroy Wanderers, collect the shards they drop to build your multiplier (1×–10×), and don't let the multiplier decay. Full-size Wanderers split in two when destroyed. Shard pickups also speed up your bomb recharge.

Trailer 1:

Updated 1 day ago
Published 4 days ago
StatusIn development
PublisherCydonis Heavy Industries
Release date 7 days ago
AuthorCyd0n1a
GenreShooter
Tags3D, Emulator, High Score, Homebrew, libdragon, n64, Nintendo 64, Shoot 'Em Up, Singleplayer, Twin Stick Shooter
Code licenseGNU General Public License v2.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsGamepad (any)
AccessibilityInteractive tutorial
LinksBlog, Bluesky, YouTube
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

voidstrider64-[v0.6a]-M5.z64 40 MB

Development log

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